![]() ![]() It introduced a more narrative-directed approach that diverged from the standard adventure game "point and click" gameplay. Telltale's critical breakout game came in 2012's The Walking Dead, based on the comic book series of the same name. Around 2010, the studio gained more lucrative licensing opportunities in more mainstream properties such as Back to the Future and Jurassic Park. Telltale's initial successes were on games using intellectual properties with small but dedicated fan bases, including Sam & Max, Wallace & Gromit and Homestar Runner. Telltale established itself to focus on adventure games using a novel episodic release schedule over digital distribution, creating its own game engine, Telltale Tool, to support this. The company was founded in October 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre. Telltale Incorporated, doing business as Telltale Games, is an American video game developer based in San Rafael, California.
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